DISCOVER ALL THE INFOS CONCERNING THE SHADOW AND BONE CARD IN DETAIL! SHU HAN, FJERDA, RAVKA, NOVYI ZEM, KERCH, THE WANDERING ISLE!
Shadow and Bone are available on Netflix! If you want to know all about the Shadow and Bone map, read on! a map of the world of Shadow and Bone has released by Netflix, to allow fans to revisit Ravka, Ketterdam, and the rest of the Grishaverse. The fantasy series, based on the bestselling Leigh Bardugo novels, saw rapid success for Netflix, receiving praise from critics, newcomers, and longtime fans.
Although it deals extensively with supernatural phenomena, the universe of Shadow and Bone is far from the ordinary of fantasy. Bardugo used 19th-century Imperial Russia as the primary inspiration for the nation of Ravka, rather than resorting to medieval styles often used in the genre. The series uses revolvers and repeating rifles instead of sabers.
THE INTERACTIVE MAP OF SHADOW AND BONE BY NETFLIX
Which introduces some light steampunk elements while remaining anchored in a certain historical realism. The world Bardugo built is one of the main reasons his novels are so popular, and this world was successfully ported to Netflix in Shadow and Bone.
An interactive map of the Grishaverse has been released by Netflix, allowing fans to explore the various towns and scenic locations of Ravka, Kerch, and the rest of the world of Shadow and Bone. It’s a fun way for new fans to learn more about the world. Or for longtime readers to see how Netflix adapted Bardugo’s map. Check out the official world map of Shadow and Bone here.
Much of Shadow and Bone’s plot hinges on Ravka’s long war with Shu Han and Fjerda. However, the characters in Six of Crows are originally from Kerch. And other countries are mentioned as the homelands or escape routes for the many characters in Shadow and Bone. While the series often has few points of reference for mapping the places and cultures of its universe, moving quickly from country to country, the Grishaverse books can supplement this information for viewers who do not have read the Shadow and Bone books.
Ravka, the main cadre of Shadow and Bone, is a monarchy located between Fjerda and Shu Han. And the three nations have long been at war along their ever-changing borders. Ravka has two armies: the First Army is made up of ordinary soldiers. And, the Grisha forces led by General Kirigan, was the Second Army.
The nation’s capital is Os Alta, home to the Royal Family’s Grand Palace residence and the Second Army’s Little Palace residence and training ground. Leigh Bardugo drew inspiration from 18th-century Czarist Russia for many aspects of Ravka’s politics, culture, language, and aesthetics.
Ravka is home to most of the Grisha, who are usually discovered as children by traveling Grisha testers and brought to Little Palace to train as members of the Second Army. The Grisha has been persecuted in Ravka in the past, but are now considered elite members of society due to their importance as soldiers in the Ravka Wars.
Since the Fold cut the country off. The majority of the latter was cut off from the port towns west of Ravka, forcing the Ravkans to carry out dangerous supplies through the Fold. Because West Ravka has been separated for so long, some Western Ravkans want to secede and form an independent nation, a movement led by General Zlatan in the series.
The Ravkans and Suli worship Saints, martyr figures who often performed miracles or died for their faith. And many consider Alina Starkov to be a living saint due to her incredibly rare sun-summoning power. And of its potential to destroy the Fold and bring liberation to its people. To learn all about the Season 2 release, read this.
Fjerda is the icy nation north of Ravka, The Fjerdans believe the Grisha are dangerous witches and send their witch-hunter soldiers, called Drüskelle, to capture the Grisha and deliver them to Fjerda to be tried and executed. The capital of Fjerda is Djerholm, where the seat of the nobility, the Court of Mirrors, is located. The Ice Court is an important setting in Six of Crows, as Kaz Brekker and the Crows were hired to carry out a heist in Fjerdan Fortress.
The Fjerdans worship the god Djel, who they believe built the Ice Court and works through the ash trees, which are sacred to the Fjerdans. According to religious custom, the Fjerdans are usually buried in the roots of an ash tree. Fjerdan society also has strict traditions when it comes to gender roles and dating. Women stay at home while men play public roles in society.
The island nation of Kerch is home to Kaz Brekker and the Crows, who fight for control of the criminal underworld of its capital, Ketterdam. Kerch did not take sides in the war between Ravka, Fjerda, and Shu Han, as Kerch’s culture values money and commerce above all else. The Southern Colonies, the lands south of Novyi Zem, also currently belong to Kerch.
The Kerches worship Ghezen, the god of commerce and trade, and they regard work and commerce as a form of worship. The main place of worship in Ketterdam is the Barter Church, built in the shape of Ghezen’s hand. Although slavery is technically illegal in Kerch. Slavers continue to sell people to wealthy Kerch merchants under a predatory contract that binds them to a merchant until their debt is paid off. Kerch draws inspiration from several real historical parallels, including the 18th century Dutch Republic, New York, Las Vegas, and Victorian London.
Novyi Zem is a great nation located opposite Ravka and Fjerda on the map. Between the settlements of southern Kerch and the Wandering Island. It is inspired by historic colonies like the United States and Australia. The separation of the vast True Sea kept Novyi Zem out of conflict halfway around the world, allowing it to prosper under a nation of harsh but industrious people.
As a young and dynamic country with an extensive border. Novyi Zem has become a refuge for those fleeing wars and persecuted people, including the Grisha. The Zemeni are known to cultivate jurda, a harmless stimulant.
Shu Han is the nation south of Ravka, a country devoted to technological advancement and science. The name of Shu Han is taken from an actual historic Chinese state. And Bardugo drew on China and Mongolia to influence the Shu. In the series, Alina Starkov is half Shu, which makes her Ravka’s enemy due to the war between the two countries.
Mountain range separates Shu Han from Ravka. This prevented Ravka from attacking at the border, but it is connected to the island of Kerch by land bridges. The country is a matriarchal monarchy, ruled by a queen. Ravkan’s government accused the Shu of treating their Grisha in an inhumane manner. Including subjecting them to experiments and dissecting them to find the source of their magic and power.
THE WANDERING ISLE
The Wandering Isle is located north of Novyi Zem, across the dangerous Bone Road, across from Fjerda. It is inspired by Ireland, and its inhabitants, known as Kaelish, are generally pale and red. Little is known about this location compared to other locations in the Grishaverse other than that it is said to be run by a military commander and rumors say that the Kaelish consider the Grisha blood to be a panacea and the kill for their precious blood.